1) Sextuple Step:
To start there are five triangular shaped platforms in water. The contestants have to hop from one to another, left to right, only able to step on the angled sides, and then leap to the sloped next part of the course.
2) Log Grip:
Next the contestants have to grip onto a short, wide column that is hanging from a track in the air. Once they're on, the 'log' will start to slide down the track, above the water. The contestants have to stay holding on until it reaches the next part of the course on the other side of the water. Along the way the log will drop down a couple of times to make holding on even harder.
3) Pole Maze:
Here there is a long pole sticking out of the water. The contestants have to jump onto it, hold on, and swing it over to a platform on the other side of the pool. The top of the pole goes through a metal 'maze' above, meaning it can get caught and the contestants will have to free it to be able to continue moving over the water.
4) Jumping Spider:
Using a trampoline, the contestants have to jump up into a gap between two parallel walls above water. They have to instantly press their hands and feet against both the walls, to hold themselves in between and stop them from falling into the water below, and move up and along to get out the other side.
5) Halfpipe Attack:
Here the contestants have to run up a slope and halfway across a curved wall to where a rope is hanging from above. They need to jump and grab onto this rope to swing across the water and drop down onto the next part of the course.
6) Warped Wall:
Contestants have to run up a curved wall and try and grab the top. If they manage to reach the top they have to pull themselves over.
7) Flying Chute:
Here the contestants have to slide down a chute and grab a horizontal rope, which is hanging over water, at the end. If they manage to grab the rope they must swing backwards to reach a cargo net, which is under the end of the chute, then climb down this net and duck under it to carry on.
8) Tarzan Rope:
To reach the end of the course the contestants use a rope to swing over some water and reach a tall cargo net.
9) Rope Ladder:
Now they must climb up the cargo net to reach a bridge at the top. At the other side of the bridge is the button to stop the clock.
End of stage
1) Downhill Jump:
Standing on a board, the contestants slide down a track and have to jump to grab a rope at the end. If they grab the rope it will carry them over the water to a floating mat that they have to drop down onto.
2) Salmon Ladder:
Here there are two parallel walls with seven notches on each. Holding onto a bar and starting at the bottom level, the contestants have to use momentum to 'jump' the bar upwards to the next level of notches. They have to continue doing this all the way to the top, with the gap between the top two levels being bigger than the others.
3) Stick Slider:
Using the bar from the Salmon Ladder, contestants have to slide down a track in the air and drop off onto a mat below.
4) Sky Walk:
The contestants have to hold into a thin strip stuck near the top of the front of a wall and move along it to the other side.
5) Metal Spin:
Here there's a big pool of water in the middle of the course. Hanging over the water are four chains that are attached to a metal wheel in the air. To cross the water the contestants must jump and try to grab a chain. If they do then they'll make the wheel spin around and take them to the other side of the water.
6) Wall Lift:
The button to stop the clock is behind three heavy walls. To get through the contestants have to lift them up and go underneath. The first wall is 30kg, the second is 40kg and the last wall is 50kg.
End of stage
1) Arm Rings:
There are two poles in the air with a ring hanging on each one. The contestants have to hold onto the rings, one hand on each, and move themselves along the poles to the other end. These poles aren't straight but they raise up and dip down in several places to make it harder.
2) Globe Grasp:
The contestants have to move down underneath a slope in the air by hanging onto small balls connected to the bottom.
3) Devil Steps:
Here there are three flights of seven steps in the air - two going up, one above the other, and the third going down from the other side. The contestants have to move up and down these by hanging on with their hands underneath.
4) Cliff Hanger:
Hanging on with their fingers, contestants have to move along three thin ledges in the air which are spaced apart. The middle ledge slopes upwards and the third ledge is 1 metre away from the second.
5) Jumping Bars:
Here there are several bars all spaced widely apart in the air. Hanging underneath the contestants have to swing themselves from one to another.
6) Ascending Climb:
This is an short upside-down slanted rock-climbing wall. The contestants have to climb up it from underneath.
7) Spider Flip:
This is two upside-down stair shaped structures, facing each other with a 2 meter gap in between. Clinging on from underneath, contestants have to climb up to the top of the left side. When at the top they have to jump backwards, over the 2 meter gap, flipping round and grabbing onto the right structure. If they manage to make it, and hang on, they have to climb down this side to reach a resting bar.
8) Final Ring:
Holding onto a ring, which is resting on a rail in the air, the contestants must use momentum to get the ring to move along bit by bit so they can reach the end of the rail. Once at the end the contestants have to swing off the ring, over a big gap, and try and land on the finishing platform.
End of stage