1) Sextuple Step:
To start there are five triangular-shaped platforms in water. The contestants have to hop from one to another, left to right, only able to step on the angled sides, and then leap to the sloped next part of the course.
2) Log Grip:
Contestants have to grip onto a short, wide column that is hanging from a track in the air. The Log will slide down the track, sharply dropping down twice along the way as the track gets lower. The contestants have to stay holding on until it reaches the next part of the course.
3) Pole Maze:
Contestants have to jump and grab onto a long pole, which is sticking out of the water. The top of the pole is inside a metal 'maze', suspended above. Using their weight, the contestants have to work the pole through the maze to reach the other side.
4) Jumping Spider:
Using a trampoline, the contestants have to jump up into a gap between two parallel walls. They have to instantly press their hands and feet against both the walls to hold themselves in between, and move up and along the passage to reach the end.
5) Halfpipe Attack:
Contestants have to run up a slope and across a curved wall to reach a hanging rope. They need to grab the rope and use it swing over the water, then drop down onto a platform.
6) Warped Wall:
This is a curved wall that bends back on itself at the top. Contestants need to run up it, grab onto the overhang, and pull themselves over.
7) Flying Chute:
Contestants have to slide down a chute and grab onto a horizontal rope, which is stretched over the water at the bottom. After grabbing the rope they must swing backwards to reach a cargo net, positioned under the end of the chute, climb down the net and duck under it to carry on.
8) Rope Ladder:
Finally, contestants use a rope to swing over the water and grab onto a cargo net. They need to climb up the net and cross a bridge at the top. On the other side of the bridge is the button to stop the clock.
End of stage
1) Downhill Jump:
Standing on a board, the contestants slide down a ramp. When they reach the end they have to jump to grab a hanging rope. The rope will carry them over the water to a floating mat, which they have to drop down onto.
2) Salmon Ladder:
Here there are two parallel walls with seven notches on each. Holding onto a bar, and starting at the bottom level, the contestants have to use momentum to 'jump' the bar upwards to the next level of notches. They have to continue doing this all the way to the top, with the jump between the top levels being bigger than the others.
3) Stick Slider:
Using the bar from the Salmon Ladder, contestants have to slide down a track in the air and drop off onto a mat below.
4) Sky Walk:
The contestants have to hold into a thin strip stuck near the top of the front of a wall and move along it to the other side.
5) Metal Spin:
Here there's a big pool of water in the middle of the course. Hanging over the water are four chains that are attached to a metal wheel in the air. To cross the water the contestants must jump and try to grab a chain. If they do then they'll make the wheel spin around and take them to the other side of the water.
6) Wall Lift:
The button to stop the clock is behind three heavy walls. To get through the contestants have to lift them up and go underneath. The first wall is 30kg, the second is 40kg and the last wall is 50kg.
End of stage

1) Arm Rings:
There are two poles in the air with a ring hanging on each. The contestants have to hold onto the rings, one hand on each, and move themselves along the poles to the other end. These poles aren't straight, but they raise up and dip down in several places to make it harder.
2) Globe Grasp:
Contestants have to make their way along the bottom of a slope by hanging onto small balls connected underneath.
3) Devil Steps:
Here there are three flights of seven steps (two going up, one above the other, and the third going down the other side), suspended in the air. Contestants have to move up and down these by hanging underneath with their hands.
4) Cliff Hanger:
Hanging on with their fingers contestants have to move along three thin ledges in the air, which are spaced apart. The middle ledge slopes upwards, and the third ledge is one-metre away from the second.
5) Jumping Bars:
Here there are four horizontal bars spaced widely apart in the air. Hanging underneath, the contestants have to swing themselves from one to another.
6) Ascending Climb:
This is an short slanted rock-climbing wall. Contestants have to climb up it from underneath.
7) Spider Flip:
Two narrow right-angle structures are fixed high in the air, facing each other with a two-metre gap in between. Clinging on from underneath; contestants have to climb up to the top of the left structure and jump backwards across the gap, flip around and grab onto the right structure. The contestant then needs to climb down this side to reach a fixed bar.
8) Gliding Ring:
A hoop is hooked over a long horizontal pole. The contestants must hang from the bottom of the ring and use momentum to move it along the pole to the end. Once at the end, they have to swing themselves off of the ring, over a big gap, and land on the finishing platform.
End of stage
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